ltzheng/Qwen3.5-9B-General-Game-Stage2

VISIONPricing:Input $0.431 / Cached $0.0862 / Output $1.12Concurrent Unit Cost:1Model Size:9BQuant:FP8Context Size:32kTool Calling:SupportedPublished:Sep 29, 2026License:apache-2.0Architecture:Transformer Open Weights Featherless Exclusive Cold

The ltzheng/Qwen3.5-9B-General-Game-Stage2 is a 9 billion parameter language model, part of the Qwen3.5 series, specifically optimized for general game-related tasks. This model is a checkpoint from Stage 2 training, at optimizer step 4000, and is designed to retain action/thought delimiters during decoding. Its primary use case is within game environments, likely for generating game logic, character dialogue, or interactive narratives.

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Overview

This model, ltzheng/Qwen3.5-9B-General-Game-Stage2, is a 9 billion parameter variant from the Qwen3.5 series, specifically developed and fine-tuned for general game applications. It represents a checkpoint from Stage 2 training, captured at optimizer step 4000, with a seed of 1234. The model is designed to be used with revision="checkpoint-4000" for both the model and its associated processor/tokenizer.

Key Capabilities

  • Game-Specific Optimization: Tuned for tasks relevant to general game environments.
  • Delimiter Retention: Capable of decoding with skip_special_tokens=False to preserve action and thought delimiters, which is crucial for structured game interactions.
  • Checkpoint Availability: Provides access to specific training checkpoints, with main containing checkpoint-4000, allowing for precise version control and reproducibility.

Good for

  • Developing AI for game logic and decision-making.
  • Generating dynamic character dialogue and narratives within games.
  • Creating interactive game experiences that require structured text output.